Roleplay Missions
Roleplay missions give a scene a clear narrative objective: investigate a clue, escort someone, survive an encounter, recover an item or complete another story goal agreed by the participants/narrator. When automatic narrative events are enabled, SceneDirector can also produce mission-style hooks for active scenes.
These missions are not Kakashi RPG /quest objectives. Completing one does not automatically advance RPG chapters or award XP, Ryō or inventory items. Any supported mechanical reward must come from an explicitly enabled integration rather than from the narrative mission itself.
Running one cleanly
Agree on the objective, who is participating and what counts as completion before treating the scene as a mission. Keep success/failure in the roleplay unless the server has enabled another system to resolve or reward it.
If a mission promises a mechanical reward, make sure the server actually has the corresponding integration enabled before the scene begins.